It's also great fun to open up a new area after completing enough main missions, with each region having its own look and overall structure. It's not a gargantuan, Skyrim-like land, but it's certainly not a small town either.
It's hard to describe how crazy the freedom of Grand Theft Auto III was, especially nowadays, where even an open-world Tetris game wouldn't be a surprise. From now on he can try his luck with some small-time crimes for the local Mafia, do side-quests for other crooks, become a - crazy - taxi driver (excellent for learning a new area), ride an ambulance, firefight some fires, steal a police car and capture (aka blow up) criminals, or just roam the enormous city, and find items hidden in its various corners, discover mini-games that have you kill X number of Y in Z seconds, or try to raise the 'Wanted' level as high as possible, while cops, FBI agents, and even the freaking national guard tries to bring you down. The game begins, and one intro cut-scene later its silent protagonist is set loose on what is basically a miniature New York.